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About Me

Hi, I’m Güneş Koç

I am a 3D Artist based in Izmir, Turkey, working with a global perspective to create high-quality digital assets and cinematic environments.

My journey is a bit unique. I come from a Chemical Engineering background, which gives me a distinct advantage in understanding material science and physical properties. This technical foundation allows me to approach 3D artistry with more precision, especially when creating realistic shaders and complex simulations.

With over five years of professional experience, I have specialized in creating and optimizing 3D assets for AR/VR, digital production, and cinematic storytelling. I enjoy the challenge of building efficient pipelines and maintaining high visual standards, whether I am working on stylized environments or photorealistic product visualizations.

I believe that every 3D model is more than just geometry; it is a tool for storytelling. I strive to bring vivid, immersive worlds to life, blending my engineering discipline with my passion for CGI.

I am always open to exciting global projects and creative collaborations. Let’s build something amazing together!

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Get in Touch

  • LinkedIn
  • Instagram
  • ArtStation
  • The Rookies

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